Tuesday, 16 February 2016

Get Ready For An Interview Document

Get Ready For An Interview Document


What do you know about the job that you are going for? E.g what skills etc do you need. (see job description in advert)
 


For this job I will need a minimum 3 years’ experience from concept to delivery and live operation so in other words from start to beginning. And have had various games released; one being for mobile platform. I also need experience designing & balancing multiplayer system and economy.
This job role is for developing a range of mobile games with skills of being flexible, passionate and fluid environment. If I did get an interview for this job then I will have to travel by train. But my concern is that if I was accepted for this job then I would either have to keep using the train, move to a near location to get easy access or I would have taken driving lessons to get my on vehicle for transport.

What do you know about the company? 

The company is based in London and it’s called Space Ape Games. They are an award winning mobile/social gaming start-up company founded in 2012.
 They produce hand-crafted mobile and tablets games. They are a small, high performing team with huge aspirations to make the highest quality and successful games on smart phones as well as tablets.

They have been awarded from other companies such as future fifty, Tiga, Tabby Awards, The Europas etc.
 


1.  What are your strengths and weaknesses?
Personally my strengths are using software’s such as Photoshop to produce simple concepts, anatomy drawings and perspective drawings.
My weakness is in 3D Maya but on the other hand I have slowly gained basic knowledge and skills in constructing simple meshes. So I have a generic idea of what I’m doing.

2.  What can you do for us that other candidates can't?
I am able to cope under pressure and manage my deadlines effectively as I am keen to finish things before targets and that is because I am well organised with my assets. I am self-independent meaning I can work on my own with the help of others, my motivations comes from my ideas as well as other people.

3.  What would your colleagues and friends consider as your best qualities?
My colleagues consider my Photoshop concepts and animations skills to be my best quality because of the fact I have lots of experience in that fields.

4.  Why should we hire you?
I believe you should hire me as I want to build a good report with the team and increase the credibility of the company. My technical skills prove that I can do what I need to be successful and as you can see from my certificates I have been doing a lot of other activities outside my studies.

5.  Why do you want to work here?
I want to work because I have the ability to get on with a range of people and I am an effective team member that strives to achieve the best even if it means doing problem solving. I’m a quick leaner with determination that allows me to work flexible.

6.  What do you know about our company?
I know that you make handcrafted mobile and tablet games.  You are a small high performing team that carries huge aspirations to bring out the highest quality and successful games on smart phones as well as tablets.

7.  What do you think the main tasks and responsibilities will be in this job?
The main tasks would be creating concepts and game mechanics to and be passionate about games and excited to work in a flexible and fluid environment where the job will evolve over time.

8.  What do you think the main challenges will be?
The main challenges will be trying to come with a solution for problems that may arise during the development and managing to comply with the team so clear communication is essential.

9.  What would you do in the first day/week/month/year?
The first day I will try and get know the whole team and know their job roles so I can familiarize myself. In the first week I will be working on developing my skills future building solid foundations of art pieces/concepts. In a month I will be doing some personal development.  In a year I would make some professional pieces of work as well as building a high recognition. 

10.       What are your goals?
My goals are to become a profession in game design and being able to lead an entire team. But I will need to finish off my extended diploma, get a degree from university to be a qualified designer.

11.       Where do you see yourself in five years’ time?
In 5 years’ time I see myself being a profession in game design and being able to lead an entire team.

12.       What experience have you got from previous jobs?
I have worked part-time at a restaurant for my placement experience, which involved taking orders, serving food and providing excellent customer service. This experience has allowed me gain good team working skills as well as excellent communication and rapport building skills with customers, my colleagues and management. I have enhanced my organisation and time management skills allowing me to multitask and complete tasks effectively and within specific timeframes. I have worked on a voluntary basis fundraising for a charity called Muslim Hands.

13.       What motivates you?
I like achieving the desired end result is my main motivation followed by personal projects I do during my spare time. I get the buzz of motivation when I’m working in a team because it allows hearing each other’s ideas, opinions and feedback.

14.       Which tasks do you get the most satisfaction from?
I love doing art concepts especially in character design because I have been doing lots of concepts and I believe that’s my strongest point which is why I feel satisfied at the end of the final piece.

 Think of a personal success story to tell your interviewer. What have you achieved? What are you proud of doing?

Last year in college I took part in a group project to produce a simple game using Construct 2
for Titan games. In the first stage we pitched concepts until we agreed on the idea of dinosaurs playing football. In the second stage we delegated and prioritised tasks to each person within the team and created a schedule to organise and keep track of our progression. This project helped me to continue to practice and add to my skillsets. I received very positive feedback from my teachers and am always open to hearing of ways I can improve so that I may continue to build on my skills.  I am proud of taking advantage of opportunities such as these to enable me to work in a group and build a connection of all aspects to build a unique idea.


 Now think of some questions that you could ask the interviewer. Try to think of at least 3

1.  In which direction do you see the company heading to?

2. Do you plan to go into any other genres?

3. What are your long term goals/aims?