Progression
Routes
Name:
Mohammed Janjua
Unit 11
Personal And Professional Development
To complete
this unit you will need to do finish the following tasks:
1. Progress folder document “Progression routes”
2. Evidence of applications (ucas statement,
cover letter, cv)
3. Skills audit
4. “Preparing for interview”
5. Critical language glossary
6. Mock interview record/reflection
7. “Preparing a portfolio”
8. Portfolio of work for interview
Two year career plan (Short term goals)
Task 1
Answer these questions
fully and honestly
What are you doing now? Current college and work situation.
Date
|
College
course
|
Work
|
28/12/2015
|
Ual Ext
level 3 games design
|
Part time at
subways
|
|
|
|
|
|
|
|
|
|
What are your hobbies?
Hobbies
|
Level of
skill e.g black belt
|
Music
|
Grade 1
& 2
|
Football
|
|
Drawing
|
|
Listen to
music
|
|
|
|
|
|
Write down your current likes + Write down your current
dislikes
Likes
|
Dislikes
|
Guitar
driven music
|
Rainy/Windy
Weather
|
Camping
|
Conflict
|
Video Games
|
Politics
|
Music
|
Alarm Clocks
|
Movies
|
Global
Warming
|
Bruce Lee
|
|
Visionary
People
|
|
Task 2
Career wise what do you need? E.g salary, work hours,
location.
Again be realistic!
Salary: 19k – 25k a year
Work hours: 9pm – 4am
e.g. most people work 9pm-5am 35+ hours a week but in the creative
industry you are sometimes needed to work in very intense short bursts to get
projects finished to deadlines
Location: London
I don’t mind travelling away from my home town because I feel
that it will make myself more independent.
Task 3
My ideal job is working as a game designer.
I know that being a game designer involves lots of problem-solving
skills and communication skill with everyone in the development team.
Research your ideal job, what qualifications do you need?
What other skills do you need?
Task 4
Create a ‘map’ of what
you need to do to get there. E.g.
Finish my level 3 games design course with a distinction
Go to university to study games design at BA level
Contact local games design companies for possible work
experience
Think about what training you will need, what qualifications
are required
How can you stand out from other applicants? This is where
your hobbies, work experience come in handy
Career map
Date approx.
|
Situation
|
What do I need to do/
research to get to this stage?
|
Current-
July 2016
|
Ual Ext level 3 games
design
|
Complete course to high
standard
|
September 2016 –
July 2019
|
BA Computer Game Design
|
Completion of 3 years
|
September 2019 – December 2019
|
Contact games design for
possible work experience opportunity.
|
2 – 3 weeks experience in different
companies
|
September -2019 - December
|
Relatable Voluntary work experience.
(in-between)
|
4 weeks
|
January 2020 –
On-going
|
Search For A suitable job in
the industry.
|
Couple of Months
|
January 2020 –
On-going
|
Gaming Events/Game Jams
|
Each Term
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Task 5 What are you
planning to do?
Research
opportunities: University
If you want to go to university which ones have the course
that you are interested in?
Find out what the requirements are?
Where are they located?
To help you to research and compare your possible choices of
university ask your tutor for a university comparison table
To research
this section you will need to register with UCAS
Research
Opportunities: Apprenticeships
Research possibilities at
If you plan
to research this section you will need to register
Research opportunities: Employment
So you want to be a games designer?
Answer the following questions to see if your current skill
set matches those required for the job.
Be Honest
with yourself
•I am able
to work in collaboration with multi-disciplinary teams
|
Yes
|
• I am able to communicate
your vision to artists, programmers, producers, marketing staff, and others
involved in the development process
|
Yes
|
• I am able to accept
constructive feedback on your work
|
|
• I am able to present your
ideas both verbally and on paper
|
|
• I am imaginative and
creative
|
Yes
|
• I have good written and
verbal communication skills
|
Yes
|
•I have good
basic visual design and drawing skills
|
Yes
|
• I am reasonably fluent in
a range of 2D and 3D graphics and animation packages, such as 3D Studio Max,
NUKE or Maya
|
Yes
|
•I have some
programming skills at least at ‘scripting’ level
|
|
•I have an
awareness of the various games platforms and technologies
|
Yes
|
•I possess a
thorough understanding of game play theory
|
|
•I have
storytelling and narrative development skills
|
Yes
|
• I am skilled in
information design and user interface design
|
Yes
|
• I am able to think
systematically and strategically
|
Yes
|
•I have
knowledge of the requirements of the relevant health and safety legislation
and procedures
|
Yes
|
Do not worry if you have not been able to tick all of the
requirements, you have time this year to develop any gaps in your skills.
And for other games related job descriptions
Also check out these website:
•
BECTU -
the UK's media and entertainment trade union, covering broadcasting, film,
independent production, theatre and the arts, leisure and digital media
•
IGDA - the International
Game Developers Association, a global network of collaborative projects and
communities comprising individuals from all fields of game development
•
IGN - internet media and
services provider focused on the video game, entertainment men’s lifestyle
markets
•
TIGA - the Independent
Games Developers Trade Association - non-profit trade association representing
the UK's games industry
Ukie - the Association for UK Interactive Entertainment -
champions the interests, needs and positive image of the video games and
interactive entertainment industry whose companies make up its membership
Skills
audit
Software
|
Creative
|
Soft skills
|
Work Skills
|
Any other relevant skills from hobbies
|
Maya
|
Drawing
|
Listening
|
Punctual
|
|
Photoshop
|
Painting
|
Communicating
|
Planning
|
|
Construct2
|
Sketching
|
Decision Making
|
Research
|
|
Z-Brush
|
Attention to detail
|
Flexibility
|
Teamwork
|
|
Mud box
|
Analyse
|
Time management
|
Negotiating
|
|
Flash
|
Brainstorming
|
Problem solving
|
Leadership
|
|
Game Maker
|
Analysing data
|
Work under pressure
|
Visualization
|
|
|
|
|
|
|
|
|
|
|
|
Language
glossary
Use this table to note down suitable words for use in the
gaming industry that show your prospective employer/ university that you fully
understand the industry and how to talk about it
Software
language
|
Game
legalities
|
Industry
language
|
Abbreviation
|
Gaming Slang
|
Interface
|
Service
Mark
|
Prototype
|
MMO
|
Noob
|
|
|
Beta
|
GG
|
Auto Aim
|
|
|
Alpha
|
FTW
|
Camper
|
|
|
Golden Disk
|
NPC
|
Fraps
|
|
|
Frame
|
|
Multiplayer
|
|
|
|
|
Ninja
|
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